Avatar 2 (Way of Water)

For this film I was responsible for: 
  • working closely with the Art Director and costume team to bring to life dozens of loincloths, military uniforms, necklaces and military gear using Maya and a proprietary game engine.I specifically spent many months on the 12 military Recom Avatars, shown in pictures.

Over three years I managed hundreds of assets, including skinning and modifying weights, sculpting and texturing.