Avatar 2 (Way of Water)
For this film I was responsible for:
working closely with the Art Director and costume team to bring to life dozens of loincloths, military uniforms, necklaces and military gear using Maya and a proprietary game engine.I specifically spent many months on the 12 military Recom Avatars, shown in pictures.
Over three years I managed hundreds of assets, including skinning and modifying weights, sculpting and texturing.